How to Beat Bus Fever Party Level 26

Published: 2026-10-29

Level 26 comes in two layouts, so first check which one you have: an open lot of about 30 loose buses, or a lot with four purple garages and dark buses marked with a question mark. In both, the rule that wins is the same: keep one grey spot free, send long buses only when the queue calls their color, and clear the lot from the free edges inward.

Below you will find the full solution for each layout with six screenshots, then the places where runs usually stop. Long buses fill the waiting row fast on this level, and the order of taps fixes that without boosters.

Layouts in the game2: an open lot without garages, and a lot with four purple garages and dark "?" buses
Buses at the startabout 30 in the open lot; about 20 plus the stacks inside the garages in the other one
Waiting spotsopen lot: VIP, 5 grey, 2 green with a plus; garage lot: VIP, 4 grey, 3 green with a plus
Special elementsgarage lot only: 4 garages with counters 3 and 4, about 8 dark buses
Boosters on screenVIP, Arrange, Jumble

Which Level 26 Do You Have

Look at the parking lot right after the level loads. If the buses stand loose in small groups, with a few long buses at the corners and no purple frames, you have the open layout: follow the first walkthrough. If you see purple garages with numbers on them, two lying sideways at the top and two standing upright in the middle, plus several dark buses with a "?", you have the garage layout: skip to the second walkthrough.

Both layouts appear in the game right now, so two players on level 26 can face quite different lots. The colors of buses and passengers also change from run to run, so the steps below go by position and length, not by color.

The Open Lot

Bus Fever Party level 26 open layout: about thirty loose buses in small groups, a tight cluster on the upper right, empty waiting row
Level 26 at the start.

About 30 buses stand loose across the lot, in small groups with gaps between them. Long buses sit at the upper left and along the bottom, and a tight group on the upper right holds several short buses that block each other. The middle is the freest part of the lot, so the first buses come from there.

The waiting row here has five grey spots and two green extra spots, one more grey spot than many levels give you. That extra spot is the reason the open layout is easier, as long as the long buses do not take three of them at once.

Open Lot Step by Step

  1. Start with the long bus on the left. The long bus on the upper left has a free path and carries 40 passengers. Let it go first as soon as its passengers lead the line, then two short buses with 24 each. These first exits break up the upper left corner.
    Long bus leaving the upper left corner of the open layout
  1. Untangle the upper right. The tight group on the upper right unlocks one bus at a time: tap the bus whose arrow already points at open road, and its neighbor gets a free path. Use the grey spots for short buses whose color the queue needs.
    Upper right group partly separated, a long bus and a short one parked
  2. Clear the middle. The middle of the lot is now open. Send the short buses from there as their colors come up; each one leaves its spot quickly. Keep the long buses at the bottom where they are for now.
    Open lot with the middle cleared and two buses waiting in the row
  3. Bring out a long bus on cue. When the queue reaches the color of a long bus, send it out so it fills while the line keeps moving. With four spots taken, keep the fifth grey spot free for the next short bus.
    A long bus parked in a grey spot, four spots in use
  4. Work the bottom rows. The bottom buses block each other in pairs. Send the one that faces open road first; its partner can then leave. Only a few buses remain after this step.
    Bottom rows of the open layout being cleared
  5. Last buses. Clear the remaining buses as the queue calls them. Every exit frees more road, so the last part goes quickly.
    Almost empty lot at the end of the open layout

The Garage Layout

Bus Fever Party level 26 garage layout: four purple garages with counters 3 and 4, dark question-mark buses on the left and right, one bus already parked
Level 26, the other layout, at the start.

In this version the lot is smaller but deeper. Two purple garages lie sideways at the top, one pointing left and one pointing right, each starting at 3. Two more stand upright in the middle with counters at 4, and a bus waits in the lane under each of them. Each counter shows how many buses are still inside; when the bus in front drives off, the next one rolls out.

About eight dark buses hide their colors: a few stand in a column on the left, the rest form a tilted cluster on the right. Their color shows once the buses around them are gone. The waiting row has the VIP spot, four grey spots and three green extra spots.

Garage Layout Step by Step

  1. Take the free buses first. Start with the short buses that point into open space: the ones at the edges and at the bottom. The first buses fill three grey spots almost at once, so pick the ones whose color is at the head of the queue and leave one grey spot empty.
    Three buses with 24 parked in the grey spots, garages at the top still showing 3

Video solution for level 26

This video shows the garage layout of level 26 from the first bus to the last one, so watch it if your lot has the purple garages.

Bus Fever Party level 26 walkthrough, newer layout
Video: Bus Fever Party level 26 walkthrough, newer layout
  1. Unload the top garages. Send out the bus in front of each sideways garage when the queue needs it. A new bus rolls out each time, and the counters at the top start to drop. These buses leave through open road, so they are the safest source of the colors you need.
    Top garages unloading, two buses parked in the waiting row
  2. Open the dark column. With the top thinner, the dark column on the left can move. Each dark bus shows its color once it is free; tap it only if the queue wants that color soon. The upright garage on the left keeps rolling out buses into the lane below it.
    Dark buses on the left starting to show their colors, four buses in the waiting row
  3. Break the right cluster. Now work on the tilted dark cluster on the right, from its loose end. One bus leaving frees the next. Keep watching the grey spots: the parked buses here hold 4 to 24 passengers, and a full row stops everything.
    Right-hand cluster of dark buses thinning out while the garages keep unloading
  4. Empty the upright garages. Send the buses out of the two upright garages one at a time. Their counters fall to zero, and the last buses in the lanes below them drive off. By now only a handful of buses remain in the open.
    Upright garages at 0, only a few buses left on the lot
  5. Finish the scattered buses. Clear the last loose buses as their colors come up. The final passengers board the buses parked with 32 and 36, and the level ends when the lot is empty.
    End of the garage layout: two long buses with 32 and 36 parked, three buses left on the lot

Why Level 26 Stops

In the open lot, most failed runs stop the same way: two or three long buses sit in the grey spots waiting for colors that are still far back in the queue. Five grey spots sound like plenty, but long buses fill slowly. Release a long bus only when its passengers are first or second in line. If the row does fill up, stop tapping: parked buses keep loading, and each one that reaches zero leaves and opens a spot again. If none of the parked buses fits the people waiting, you will be offered one more spot (coins or an ad) or a fresh start, and starting over with a better order usually costs less.

In the garage layout, the trap is the dark buses. A dark bus may turn out to be a color the queue will not call for a while, and once it is parked it holds a spot. Open them when the row has room, and pull buses from the top garages when you need a safe color.

Frequently Asked Questions

Why does my level 26 look different from a friend's?

There are two layouts of level 26 in the game right now. One is an open lot of about 30 loose buses; the other has four purple garages and dark buses with a question mark. Both are solvable with the same habits: keep a grey spot free and send long buses on cue.

How do the garage counters work on level 26?

Each number counts the buses still inside that garage. Each time the front bus leaves, a fresh one slides out and the count goes down. On level 26 the two sideways garages start at 3 and the two upright ones at 4.

How do I see the color of a dark bus?

Free the space around it. A dark bus with a question mark shows its color once the buses blocking it are gone. Plan for a surprise: keep one grey spot empty before you tap a newly revealed bus, since its color may not be the one the queue wants.

Which bus should go first in the open layout?

The long bus on the upper left. Its path is free and it carries 40 passengers, so it clears a big part of the queue in one go. Follow it with the short buses from the middle while the long buses at the bottom wait.

Can I beat level 26 without boosters?

Yes, in both layouts: both can be cleared without touching VIP, Arrange or Jumble. What decides the run is the order: free edges first, long buses only on cue, and always one grey spot left open for the next color.

Read next

Every solved stage is listed on the Bus Fever Party levels page, and the Bus Fever Party walkthrough home page explains the rules, boosters and waiting spots in one place.