How to Beat Bus Fever Party Level 76
To beat level 76, clear the lot in layers: the top first, then the sides, then the packed center, and leave the purple garage at the bottom until the end. Send a bus only if its arrow is free and the queue needs its color, and keep one grey spot empty for a bus that opens several others.
The level has about 30 buses spread in a rounded cloud, with one garage under the middle. The cloud thins out fast from the top and the sides, so the real work is in the center and in the narrow lane above the garage.
| Waiting spots | VIP spot on the left, then grey spots, then green extra spots with a plus on the right |
|---|---|
| Buses at the start | about 30, in about 9 colors |
| Garages | 1 purple garage at the bottom, counter starts at 3 |
| Densest area | the center, around the bus with the arrow pointing up above the garage |
| Boosters on screen | VIP, Arrange, Jumble |
A Cloud Above One Garage
The buses form a loose cloud that is wide at the top and narrows toward the bottom. The upper and side buses have free arrows and leave first. A single bus stands off the cloud on each side with its arrow pointing up.
At the bottom center sits one purple garage with the number 3 on it, and a bus in front of it pointing up. The number counts the buses still inside. After the front bus drives away, the garage releases its next bus and the count falls by one.
Colors of buses and passengers are shuffled from run to run, and only positions and arrows stay the same. Do not worry if your colors differ from the screenshots, because a plan built on positions works with any colors.
Level 76 Walkthrough Step by Step
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Lift off the top layer. Start with the buses at the top of the cloud whose arrows point out. Take the ones the queue wants right now. A few buses are already parked in the row in this frame, and one more is driving in as the top thins.

Video solution for level 76
The video below shows level 76 played from the first tap to the last bus. It uses a different color set from the screenshots, so match buses by position.
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Take the side buses. Next go the buses on the left and right edges, working inward. Every exit frees an arrow for the bus next to it. Park only what the queue needs, and leave the garage buses alone for now.

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Keep a spare spot. With four buses in the row, one grey spot left empty is what keeps the level moving. Free the bus that unlocks the most neighbors, and let the full buses leave before you tap the next one.

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Unpack the center. Now the dense middle opens. Take the buses one at a time, starting with the ones closest to an edge, and let the ones deeper inside follow. The garage and the bus in front of it stay put while you do this.

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Reach the bottom group. About ten buses are left: a pair at the top, a cluster on the left, another on the right and the bus above the garage. Send them out one by one in the order the queue asks for. The garage still shows 3.

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Empty the garage. Last of all, send the bus in front of the garage and then the buses the garage rolls out. Each one that leaves brings the next, and the number counts down to zero. In this frame only a few buses are left and the garage is empty.

Where Level 76 Goes Wrong
The run goes wrong when all the grey spots hold buses whose colors the queue is not asking for. The lot is deadlocked, and what remains is an extra spot for coins or a restart. Buses sent out early because they were free are the usual cause. Before every tap, read the colors at the head of the queue and pick a bus to match. If the bus you need is locked, free the bus that blocks it instead of parking something else, because a parked bus of the wrong color costs you a spot until its passengers arrive. With only a few grey spots, that is a real price. If a run does stall, restarting with a cleaner order of the first five taps is quicker than fighting a full row.
The second mistake is touching the garage too early. Once its front bus leaves, the garage starts sending out more buses, and they take spots while the center is still locked. Leave it until the cloud above is gone, then it is only three more buses.
Frequently Asked Questions
Do bus colors on level 76 match the screenshots?
Not always. Every player gets the same layout and arrows, but the colors of buses and passengers are shuffled between runs. So use the order by position: the top of the cloud, the sides, the center, and the garage at the very end.
How many garages are on level 76?
One. It is purple, sits at the bottom center and shows the number 3, so three buses are inside. A bus parked in front of it points up, and the next one comes out only when that bus leaves the lot.
What should I tap first on level 76?
The buses at the top of the cloud. Their arrows point into open space, so they can park at once, and each exit opens a bus below it. After that go the side buses, then the dense middle, and the garage comes last.
How many buses are on level 76?
About 30, in about nine colors, with a garage of three more at the bottom. They are shaped like a rounded cloud, wide at the top and narrow at the bottom. Plan with the dense middle in mind, because that is where most buses wait.
What can I do when every waiting spot is full?
Let a parked bus finish loading and leave, which frees its spot. If nothing fits the queue, the only exits are an extra spot, paid with coins or an ad, or a restart. Keeping one grey spot empty from the start avoids most of these cases.
Read next
Every solved stage is listed on the Bus Fever Party levels page, and the Bus Fever Party walkthrough home page explains the rules, boosters and waiting spots in one place.