How to Beat Bus Fever Party Level 151

Published: 2026-10-29

Level 151 comes in two layouts, so check your lot first: a dense diagonal cloud of short buses with two purple garages at its ends, or a tree-shaped lot with a crown at the top left and a trunk of upright columns. In both, the plan is the same: free the buses at the open ends first, tap only when the road is clear, and never let the waiting row fill up with colors the queue is not calling.

Each layout gets six screenshots below, followed by the places where runs usually stop. The lots are crowded and the row is short on the tree layout, so a few careless taps are enough to jam it.

Layouts in the game2: a dense diagonal cloud with two purple garages, and a tree shape with a crown of angled buses and a trunk of upright columns
Buses at the startabout 45 in the diagonal cloud, about 50 in the tree
Waiting spotscloud: VIP, 6 grey, 1 green with a plus; tree: VIP, 4 grey, 3 green with a plus
Special elementscloud: 2 garages with counters at 4; tree: no garages, long buses along the bottom
Boosters on screenVIP, Arrange, Jumble

Cloud or Tree

Look at the shape of the lot and the waiting row. If the buses form a dense diagonal cloud from the upper left to the lower right, with a purple garage at the top and another at the bottom, and the row has six grey spots and one green spot, that is the classic layout and the first walkthrough fits. If the lot looks like a tree, with a crown of angled buses at the top left, a trunk of upright buses in tight columns and long buses across the bottom, and the row has four grey spots and three green ones, the second walkthrough fits you.

The game offers both lots, so two players on level 151 can see quite different setups. Bus and passenger colors are reshuffled on every run too, and every step below is written by position and size.

A Diagonal Cloud of Buses

Bus Fever Party level 151 classic layout: a dense diagonal cloud of short buses with a purple garage at the top and one at the bottom, empty waiting row
Level 151 at the start.

About 45 short buses are packed into a diagonal cloud running from the upper left to the lower right. Two purple garages sit at the two ends of that line, one at the top and one at the bottom, each with a counter reading 4 and a bus in front of it. Almost every bus is boxed in by its neighbors, and only the ends of the cloud have a free road.

The waiting row is longer than usual here: the VIP spot, six grey spots and one green extra spot. The screenshots may show other colors than yours; because taps follow position, the order works with any set of colors.

Diagonal Cloud Steps

  1. Start at the loose ends. The buses at the two ends of the cloud have free roads, so start there. One bus with 20 passengers parks first. The row has six grey spots, so there is room for a few short buses before you need to think about long ones.
    One bus parked with 20 passengers, the cloud almost intact

Video solution for level 151

The video below follows the classic layout of level 151, the diagonal cloud with two purple garages, from start to finish. It is the one to open when your lot matches.

Bus Fever Party level 151 walkthrough, classic layout
Video: Bus Fever Party level 151 walkthrough, classic layout
  1. Watch the right edge. Two buses are parked, with 8 and 12 passengers, and a loose pair has separated from the cloud at the right edge. Take that pair when the queue wants their colors, because they open the way to the buses behind them.
    Two buses parked with 8 and 12, a loose pair at the right edge of the cloud
  2. Leave the garages alone. The right-hand part of the cloud is gone, and a diagonal of short buses stands between the two garages. Two buses with 4 passengers each are parked. Both garages still read 4, so nothing has come out of them yet.
    Two buses parked with 4 each, both garages at 4, the right side of the cloud gone
  3. Start the bottom garage. The bus in front of the bottom garage leaves and the counter drops to 3. Four buses are in the row, with 16, 16, 12 and 4 passengers. Another bus arrives from the right while the others load.
    Four buses parked with 16, 16, 12 and 4, the bottom garage at 3, a bus arriving at the right
  4. Empty the bottom garage. The bottom garage reads 0, and five buses are parked, among them two with 36 and 28 passengers at the right end of the row. About ten buses remain on the lot. This is the fullest the row gets, so hold your taps until one of them reaches zero.
    Five buses parked including 36 and 28, the bottom garage at 0, about ten buses left
  5. Finish the diagonal. Two buses with 32 and 28 passengers are parked, and about eight buses remain. The top garage still reads 4 and has a bus in front, and a short diagonal line of buses runs below it. Send the bus in front of the garage when the queue needs it and let the garage empty.
    Two long buses parked with 32 and 28, the top garage still at 4, a short diagonal line of buses left

The Tree-Shaped Lot

Bus Fever Party level 151 tree layout: a crown of angled buses at the top left, a trunk of upright buses in columns, long buses at the bottom, empty waiting row
Level 151, the other layout, at the start.

About 50 buses form a tree. A crown of buses at angles fills the top left, a trunk of upright buses runs in tight columns through the middle, and long buses lie across the bottom. Neither garages nor dark buses appear here: every bus is in plain view, and they block each other inside the columns.

The row on this level gives you the VIP spot, then four grey spots and three extra green ones. Parked buses on this level carry 4, 8, 16, 24 and 32 passengers. If you tap a bus while the row is full, the game answers with the message "No spots available", so watch the count.

Tree Layout Step by Step

  1. Fill the row with care. The first taps come from the outer buses of the crown and the bottom. Four buses end up in the row, and one more tap brings the message "No spots available". That is the signal to stop and let the parked buses load.
    Four buses parked, the message No spots available over the lot
  1. Reopen the row. Only one bus, with 4 passengers, is left in the row, so there is room again. The columns in the middle have not changed yet. Use the free spots on short buses that open a column from the top.
    One bus parked with 4 passengers, the tree-shaped lot almost unchanged
  2. Thin the right side. Three buses are parked, with 24, 32 and 24 passengers. The upright buses on the right side of the trunk are leaving one by one, and the lot loses its right edge. Do not add a fourth long bus until one of these is done.
    Three buses parked with 24, 32 and 24, the right side of the trunk thinning
  3. Cut into the trunk. The columns in the middle open from the top, and the long buses at the bottom are gone. Two buses with 8 passengers each are in the row. Take the top bus of each column first and the rest of the column follows.
    Two buses parked with 8 each, the columns of the trunk shorter, the bottom long buses gone
  4. Keep the crown for later. The crown at the top left is still standing, while the trunk has lost most of its length. Two buses are parked with 8 and 10 passengers, and another is driving in. Finish the columns before you touch the crown.
    Buses parked with 8 and 10, the crown at the upper left intact, the trunk columns shorter
  5. Take the last diagonal. About ten buses remain: a short diagonal line from the upper left, a pair on the right and a few single buses at the bottom. One bus with 24 passengers is in the row. Clear them as the queue calls their colors.
    One bus parked with 24, a short diagonal line of buses and a few singles left on the lot

What Stops Level 151

On the diagonal cloud, runs stop when the grey spots fill with buses that the queue calls only much later. Six grey spots look generous, but the buses parked late in the run carry 28, 32 and 36 passengers, and three of those at once block the row for a long time. The garages add a second trap: whenever the front bus of a garage leaves, the following bus is released into the row as well, so early taps on both garage buses can flood the spots. Check the free spots before every tap, and release a garage bus only when its color is near the front of the queue. When the row is full, hold off until some parked bus reaches zero. If none of the parked buses fits, the Out of Spots window can clear the row and unlock an extra spot, paid with coins or by watching an ad; below it is a Restart link.

The tree layout has one trap of its own: the row is shorter and the lot is bigger. With four grey spots and about 50 buses, a long run of random taps ends in the message "No spots available". Take buses from the top of each column, one color call at a time, and leave the crown at the top left for the end.

Frequently Asked Questions

Why does level 151 look different for different players?

Level 151 comes in two forms. One is a diagonal cloud of about 45 short buses with two purple garages and a long waiting row; the other is a tree-shaped lot of about 50 buses with no garages. Both are cleared with the same approach: open ends first and one spot kept free.

What does the number on a purple garage mean?

It counts the buses still inside the garage. Once the front bus is gone, the next one rolls out and the counter loses one. On the diagonal cloud of level 151 both garages start at 4. The tree layout has no garages at all.

What does "No spots available" mean?

The waiting row is full, so the bus you tapped cannot park. The message appears on the tree layout when all four grey spots are taken. Stop tapping and wait for a parked bus to reach zero and drive off, and the spot opens again. Then pick a bus whose color the queue shows first.

Which bus goes first on the diagonal cloud?

A bus at one of the two ends of the cloud, where the road is free. The middle is boxed in by neighbors, so nothing there can leave early. Taking an end bus loosens the next one in line, and you can work toward the middle one tap at a time.

Can I beat level 151 without boosters?

Yes, you can. The boosters VIP, Arrange and Jumble are at the bottom of the screen, but what decides the run is order: loose ends first, garages and long buses on cue, and a spot held open for whatever color the queue calls next.

Read next

Every solved stage is listed on the Bus Fever Party levels page, and the Bus Fever Party walkthrough home page explains the rules, boosters and waiting spots in one place.