How to Beat Bus Fever Party Level 135

Published: 2026-10-29

Level 135 comes in two layouts, so check your lot first: a loose scatter of about 40 buses with a block of upright ones at the upper right, or a diagonal lot with a band of dark buses marked with a question mark. One habit carries both lots: begin at the open edges, hold long buses back until their color is nearly up, and never use the last grey spot.

Each layout has its own six screenshots, and after them come the spots where runs usually break. Buses with 36 or 40 passengers are the ones that choke the waiting row on this level, so their timing matters more than any single tap.

Layouts in the game2: a loose scatter with a block of upright buses at the upper right, and a diagonal lot with a band of dark "?" buses
Buses at the startabout 40 in each layout
Waiting spotsVIP, 4 grey and 3 green spots with a plus, in both layouts
Special elementsscatter lot: a curved line of short buses on the left; diagonal lot: about 6 dark buses with a question mark
Boosters on screenVIP, Arrange, Jumble

Spot Your Level 135 Lot

Look at the lot as soon as the level loads. If the buses lie scattered in small groups, with a curved line of short buses down the left side, a cluster of angled buses at the upper left and a compact block of upright buses at the upper right, that is the classic layout, so follow the first set of steps. If the buses form a diagonal sweep from the upper middle toward the lower left, with a band of dark buses marked with a question mark running through it and a block of upright buses on the right, that is the newer layout, so jump to the second set.

The game currently serves both lots, which is why two people can open very different versions of level 135. Colors of buses and passengers get reshuffled in each run, so each step below is described by position and size.

The Loose Scatter

Bus Fever Party level 135 classic layout: about forty loose buses, a block of upright buses at the upper right, a curved line on the left, empty waiting row
Level 135 at the start.

About 40 buses stand in small groups with room between them. A cluster of angled buses sits at the upper left, a compact block of upright buses at the upper right, and a curved line of short buses runs down the left side. The bottom of the lot holds a few long buses lying at an angle.

On this lot the row has the VIP spot, four grey spots and three extra green ones. Four grey spots go fast once long buses arrive, so the opening is about choosing short buses. Colors in the screenshots may not be yours here; since the order follows position, any colors work.

Scatter Lot Walkthrough

  1. Open with the edge buses. Begin with short buses at the edges whose arrows already point toward open road, like the one at the lower left that drives out first. Two buses fill the row early, with 24 and 40 passengers. Most of the row is still free, so there is no need to rush.
    Two buses parked with 24 and 40 passengers, loose buses on the left and the upper groups still in place

Video solution for level 135

The video below walks through the classic layout of level 135, start to finish, so watch it if your lot is the loose scatter with the block of upright buses at the upper right.

Bus Fever Party level 135 walkthrough, classic layout
Video: Bus Fever Party level 135 walkthrough, classic layout
  1. Let the long ones load. A third long bus joins with 40, so the row now holds 24, 40 and 40. Stop tapping for a moment. Wait until one of them drops to zero and drives off.
    Three buses parked with 24, 40 and 40, the upper right block still tight
  2. Thin the upper right block. The block of upright buses at the upper right is down to a few. Tap the ones whose arrows point to open road and the rest follow. Four of the seven spots are in use, with buses of 24, 8, 36 and 20 passengers.
    Four buses parked with 24, 8, 36 and 20, the upper right block mostly gone
  3. Clear the left curve. With the block gone, the curved line on the left comes apart from its open end. The bus at the end of the row carries only 4 passengers, so it leaves almost at once and frees a grey spot. Keep sending only buses that open space for the next one.
    Parked buses with 24, 8, 36 and 4, yellow and cyan buses still on the left, two pink buses at the bottom right
  4. Bring out the bottom pair. Only about ten buses remain: two long ones leaning at the upper left, a short line on the left, and two long buses at the bottom right. The row holds three buses with 4, 40 and 24 passengers, so there is room to send the bottom right pair.
    Three buses parked, about ten buses left scattered across the lot
  5. Finish the last six. Six buses are left: two long ones leaning at the top, one on the left, one in the middle and two at the bottom right. The row holds three buses with 16 passengers each. Send the rest in the order the queue calls them and the lot is clear.
    Three buses parked with 16 passengers each, six buses left on the lot

The Diagonal Layout

Bus Fever Party level 135 diagonal layout: a band of dark question-mark buses from the upper middle to the left, upright buses on the right, empty waiting row
Level 135, the other layout, at the start.

The lot here is a diagonal sweep. A band of about six dark buses with a question mark runs from the upper middle down toward the left. Groups of short buses stand at angles on the upper left, a few buses lie sideways in a row along the top, and a block of upright buses fills the right side, packed two or three deep in places.

Waiting buses use the VIP spot, four grey spots or the three green extra spots. Dark buses show their color once the buses around them are gone, so the left side is where the surprises come from. Parked buses in this layout carry 4, 8, 14, 16, 20, 24 and 40 passengers.

Diagonal Layout Steps

  1. Take the left edge first. Start with the short buses at the far left and the upper left whose arrows point at open road. Two buses park first, carrying 16 and 8 passengers, and most of the row stays empty.
    Two buses parked with 16 and 8 passengers, the dark band still in place
  1. Uncover the dark band. Free the buses around the dark ones, and the question marks start to turn into colors. Three buses are parked now, with 8, 24 and 24 passengers. Before you tap a freshly revealed bus, check that its color is close to the head of the queue.
    Three buses parked, dark buses thinning out in the middle of the lot
  2. Empty the upper left. The groups at the upper left are almost gone, and one long diagonal bus is left near the bottom left. Two buses are parked with 14 and 24 passengers, so the row has plenty of room.
    Two buses parked with 14 and 24, the upper left of the lot nearly empty
  3. Break the dark column. Two dark buses still stand upright in the middle, right next to the right block. Tap the one that has open road in front of it, and the bus behind it gets a free path. A single short bus waits on the left, and a bus is just leaving the row.
    Two dark buses upright in the middle next to the right-hand block, a lone bus on the left
  4. Work into the right block. Three upright buses and the last dark one stand in the middle, with the right block next to them. Take the buses at the top of each column first, because their arrows point to open road and the lower ones follow. Four buses are parked, so keep one grey spot empty.
    Four buses parked, three upright buses and one dark bus in the middle of the lot beside the right block
  5. Send the last cluster. Two buses with 24 and 40 passengers are in the row, and only the right block is left, with a pair of buses angled at the top of it. Send them from the top down as the queue calls their colors, and the lot is clear.
    Two long buses parked, only the last buses of the right block left on the lot

Where Level 135 Gets Stuck

On the scatter lot, runs usually stop when two or three long buses reach the grey spots before their color reaches the head of the queue. The row on this level has only four grey spots, so three long buses at once leave a single spot for the short buses that decide the pace. Before each tap, count what is free, and send a long bus only when its color is first or second in line. A full row means waiting: the parked buses keep loading, and the ones that reach zero drive off and give their spots back. If none of the parked buses match the queue, the Out of Spots window lets you clear the row and open one more spot, paid with coins or an ad, and a Restart link sits underneath.

On the diagonal lot the trap is the dark band. A revealed bus can carry a color that is far back in the queue, and once it is parked it holds its spot until the passengers arrive. Open the dark buses one at a time and keep a spare spot for each reveal.

Frequently Asked Questions

Why does my level 135 look different from another player's?

Two layouts of level 135 are live at the moment. One is a loose scatter of about 40 buses with a block of upright buses at the upper right; the other is a diagonal lot with a band of dark buses marked with a question mark. The queue and the waiting row work the same in both, so the same habits solve either one.

Which bus should I send first on level 135?

A short bus at the edge whose arrow points at open road. In the scatter lot that is a bus at the far left or the lower left; in the diagonal lot it is one of the short buses at the far left.

How many waiting spots does level 135 have?

Eight: VIP, then four grey spots and three green ones marked with a plus. The green ones are bonus spots that you can unlock for coins or an ad. The count is the same in both layouts, and four grey spots fill quickly when long buses arrive, so count them before every tap.

What do the dark buses with a question mark do?

They hide their color until the buses around them are gone. In the diagonal layout about six of them run in a band from the upper middle toward the left. Free the space around one, look at the color it shows, and tap it only if the queue needs that color soon.

Can I beat level 135 without boosters?

Yes, either lot works with no boosters. VIP, Arrange and Jumble are available at the bottom of the screen, but the sequence of taps decides the run: edges first, long buses on cue, and a grey spot kept open for what the queue calls next.

Read next

Every solved stage is listed on the Bus Fever Party levels page, and the Bus Fever Party walkthrough home page explains the rules, boosters and waiting spots in one place.